Pursuit
NOTE: Highly recommended to play the downloadable version of the game as currently the web version has issues with loading speeds and missing environmental lighting.
You are on the tail of the beast that took your partner, chase after him into the woods to rescue her.
Done as a part of Godot Wild Jam #88, for the theme Momentum.
Your damage is based entirely on a combo built up as you move around and defeat enemies, keep moving without letting the timer hit zero or getting hurt to build more combo.
Controls:
WASD - Move : Moving a space will add 1 to your combo score, increasing your damage.
Q/E- Turn Left/Right
Left Click - Attack: Deals damage in front of you based on your combo score.
Space - Wait: Skips a turn without letting you lose any combo score.





Leave a comment
Log in with itch.io to leave a comment.